Aug 21, 2011
Galactic Arena for SC2 has been released! This map is a Diablo-esque hero arena; it is easiest to find the map within SC2 itself.
Patch Notes since Release:
Version 0.12:
NEW:
- A preparation period before each match has been added
Balance:
- Generation now makes Roopil recharge faster
- Hotkeys moved from ZXCVB to QWERT
- Vision of allies is no longer hidden on Power Plant arena. I plan to bring a modified version of this back soon.
Bug Fixes:
- Grenades can be thrown over walls
Version 0.13:
Balance:
- Rage Vortex is now a toggle-able ability. It costs 5 rage to activate and drains 6 rage per second. It no longer disables your other abilities.
- Rage Vortex AoE increased from 2.5 to 3.
- Roopil’s mines now have a 3 range invis sight like all heroes
- Degaris’s Blast Wave now has a range of 3, up from 2. The knockback distance remains the same.
Bug Fixes:
- Cloak should no longer bug out and not active in rare situations
- Cloak’s deactivate hotkey now matches the activation hotkey
Version 0.14 and 0.15
No changes. Fixed upload issues.
Version 0.16:
Balance:
- Charge no longer requires you to hit the target to gain rage
- The mechanism for preventing charge from being used in combat has been strengthened
- Generation now affects the rage rewarded by charge
Bug Fixes:
- Charge will no longer cancel if it reaches its destination. The buff will always persist 2.5 seconds.
Version 0.17:
NEW:
- When a player dies, they will gain control of a ghost unit with wards, force field, and dash.
Balance:
- Rage Vortex no longer has an activation cost. Now drains at 7 per second, up from 6. Cannot be deactivated for 1.5 seconds after activation.
Bug Fixes:
- Rage Vortex no longer caps at 5 seconds.
- Laying a mine into the water no longer says “Ring Out”
- Map bounds fixed on Vortex Arena
Version 0.18, 0.19, and 0.2:
NEW:
- At the end of the game, players may vote for a rematch with new heroes. Unanimous vote required.
Balance:
- Magic Missile now has a larger collision, AoE, and more AoE damage. Single target damage remains the same.
Bug Fixes:
- Roopil’s snipe no longer goes through walls
- Spirits will no longer spawn out of bounds
- The game will no longer wait for computers and spectators to vote
Version 0.21, 0.22:
Arena:
- Power Plant vision system restored
- Arenas are now pseudorandomly selected, rather than completely random. I am trying to avoid situations where the same arena is selected every match by chance.
Balance:
- Magic Missile single target collision reduced to 1 from 1.25
- Railgun Snipe collision reduced to 1 from 1.25
Bug Fixes:
- Spirits can be selected again. Oops.
Version 0.23:
Bug Fixes:
- Charge will now properly stun once again
- Charge will now properly reward rage once again
- Rage Vortex will now show an error message (“Not enough energy”) if attempting to use the ability with zero rage.
- Several tooltips have been corrected
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